Spring15

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Roster: https://docs.google.com/spreadsheets/d/1CEfNGq704EN6WhBqrFYFrkYb4wDWU4zV9wznkt5TxOU/edit#gid=200319886


test server: http://speedyguy17.info/ucpccc-master/

Class 0: 1/7

Notes

Homework

Class 1: 1/14

Notes

  • No class next week (MLK day)

Homework

  • Solve any two problems from nwerc2014 or rmrc2014. Contribute to the wiki page for the problem you solved
  • OLA's section solve problems A and B from rmrc2014
  • Kevin's section try to solve problems F and I from nwerc2014

Class 2: 1/28

Notes

  • Covered "finding lines
    • very low tolerance, can use randomized algorithm
    • 10^5 is too slow for n^2....break it into two (or more groups), solve for each group and then combine the solutions (divide and conquer!)
  • Indoorienteering
    • NP complete, clear must be some brute force solution because n=14 (small)
    • since must reach all points, fix one of them as the start point (14! => 13!)
    • split it up into two halves, iterating over the midpoint (13 * (12 choose 6) * 6!*6!)
    • store the results of one half in a hashmap, and then when doing the second half, simply check whether the proper distance exists in the hashmap (13 * (12 choose 6) * (6! + 6!))
    • Divide and conquer (again)
  • Plane ticket pricing
    • brute force too slow (and can have invalid solutions...because we only have so many seats)
    • greedy doesn't work because we can make a selection now that can hurt us later
    • above points SCREAM DP
    • time almost always a dimension of the DP
    • other things that can lead to invalid solutions (selling too many seats) also almost always a dimension
    • value stored is almost always the thing we're trying to solve for (most amount of money)

Homework

  • Solve Preorder Traversals from ncna2014 (OLA's section)
  • Solve Finding Lines (if you haven't already) using either of the two discussed methods (or your own!) (Kevin's section)
  • Solve Plane ticket pricing (kevin's section)

Class 3: 2/2

Problems: http://cerc.tcs.uj.edu.pl/2014/data/cerc2014problems.pdf Game: http://gabrielecirulli.github.io/2048/